Talk:Commandment/@comment-129.55.200.20-20180920185712

Such a waste. The Commandments were an awesome idea squandered. I really thought the commandments were a solution to the age old "Dragonball Z problem." Shonen anime tend to always fall into the same pattern: new powerful enemies appear but after a season of hard training, our heroes are now stronger than the enemies and they take them down. The Commandments, which could curse both their owner as well as their foe, offered an opportunity to shift that dynamic. The Sins were underpowered for the first time and that offered the opportunity for some real growth. I was looking forward to the Sins having to come up with complex strategies to defeat their foes. I wanted to see them force Estarossa to feel hatred, Merascula to break faith, and so on. It would have been unique in the genre. Now the arc is almost over and we don't even know what four of the commandments do, that's how irrelevant they were to the story. When Escanor fights Galand, they go into detail about how the Commandment works, first expositing and then demonstrating to the reader what happens if a Demon breaks his commandment. They didn't need to do this, Escanor would have won the fight one way or the other. The only reason to do this was to establish this rule to the reader. However after this, the issue is never really brought up again. We never see a commandment turn against its master. I hoped when Mael absorbed 4 he might trip over the conflicting rules but again, it's never brought up. The Commandments have been reduced to a simple power up. Why even establish this rule to the audience if you're never going to do anything with it?